Demonstrates the use of `toContext` to create custom icon symbols.
This example parses a KML file and renders the features as a vector layer. The layer is given a style
that renders earthquake locations with a custom lightning symbol and a size relative to their magnitude.
import 'ol/ol.css';
import KML from 'ol/format/KML';
import Map from 'ol/Map';
import Polygon from 'ol/geom/Polygon';
import Stamen from 'ol/source/Stamen';
import VectorSource from 'ol/source/Vector';
import View from 'ol/View';
import {Fill, Icon, Stroke, Style} from 'ol/style';
import {Tile as TileLayer, Vector as VectorLayer} from 'ol/layer';
import {toContext} from 'ol/render';
const symbol = [
[0, 0],
[4, 2],
[6, 0],
[10, 5],
[6, 3],
[4, 5],
[0, 0],
];
let scale;
const scaleFunction = function (coordinate) {
return [coordinate[0] * scale, coordinate[1] * scale];
};
const styleCache = {};
const styleFunction = function (feature) {
// 2012_Earthquakes_Mag5.kml stores the magnitude of each earthquake in a
// standards-violating <magnitude> tag in each Placemark. We extract it from
// the Placemark's name instead.
const name = feature.get('name');
const magnitude = parseFloat(name.substr(2));
const size = parseInt(10 + 40 * (magnitude - 5), 10);
scale = size / 10;
let style = styleCache[size];
if (!style) {
const canvas = document.createElement('canvas');
const vectorContext = toContext(canvas.getContext('2d'), {
size: [size, size],
pixelRatio: 1,
});
vectorContext.setStyle(
new Style({
fill: new Fill({color: 'rgba(255, 153, 0, 0.4)'}),
stroke: new Stroke({color: 'rgba(255, 204, 0, 0.2)', width: 2}),
})
);
vectorContext.drawGeometry(new Polygon([symbol.map(scaleFunction)]));
style = new Style({
image: new Icon({
img: canvas,
imgSize: [size, size],
rotation: 1.2,
}),
});
styleCache[size] = style;
}
return style;
};
const vector = new VectorLayer({
source: new VectorSource({
url: 'data/kml/2012_Earthquakes_Mag5.kml',
format: new KML({
extractStyles: false,
}),
}),
style: styleFunction,
});
const raster = new TileLayer({
source: new Stamen({
layer: 'toner',
}),
});
const map = new Map({
layers: [raster, vector],
target: 'map',
view: new View({
center: [0, 0],
zoom: 2,
}),
});
<!DOCTYPE html>
<html lang="en">
<head>
<meta charset="UTF-8">
<title>Earthquakes with custom symbols</title>
<!-- Pointer events polyfill for old browsers, see https://caniuse.com/#feat=pointer -->
<script src="https://unpkg.com/elm-pep"></script>
<!-- The line below is only needed for old environments like Internet Explorer and Android 4.x -->
<script src="https://cdn.polyfill.io/v3/polyfill.min.js?features=fetch,requestAnimationFrame,Element.prototype.classList,URL,TextDecoder,Number.isInteger"></script>
<style>
.map {
width: 100%;
height:400px;
}
</style>
</head>
<body>
<div id="map" class="map"></div>
<script src="main.js"></script>
</body>
</html>
{
"name": "earthquake-custom-symbol",
"dependencies": {
"ol": "6.6.1"
},
"devDependencies": {
"parcel": "^2.0.0-beta.1"
},
"scripts": {
"start": "parcel index.html",
"build": "parcel build --public-url . index.html"
}
}